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Awakening naked in a barren white room with thirteen strangers, a woman discovers that she is the last contestant in deadly game of survival. Each of the fourteen strangers has been outfitted with lethal electronic collars that can be activated at a moment's notice. In order to escape and discover the reason for their abduction, they must draw on hints and tools from a mysterious box labeled "pieces." As each player is systematically eliminated, a new clue appears. The latest clue has revealed that one of the contestants is a murderer, but who is it, and are they willing to kill again if it means saving their own life? ~ Jason Buchanan, Rovi
A psychological horror film in the vein of Cube and Saw, which starts out interesting but, to my great disappointment, turns quite predictable towards the end. Could have been done so much better, but not the worst in its genre. The slightly amateurish feel that the film has is actually a bonus, as, in my opinion, it enhances the sense of realism.
Not the most sophisticated or high production value SAW ripoff but still better than SAW 2, 4, and 5. Some plot holes , unattended details, and spotty acting, but still very fun to watch and play detective (even though it was always somewhat obvious from the beginning who was the killer on the inside).
Breathing Room starts off with 13 people trapped inside a werehouse lookin room when another person is thrown into the mix a 14th person named Tonya things get really interesting as there trapped inside by electric collars and no means of escape no one knows who to trust then the lights start going out and each time another ends up dead is the killer in the room with them? and if so who? now with the clues they have gotten they must figure out a plan to end this madness. Pretty cool Cube/Saw like movie that must have been made on a much small budget but worth taken a look at as its a cut above the rest
Decent Saw/Cube inspired horror flick about a bunch of folks trapped in a room and forced to kill each other. The director keeps the pace going at a decent rate and the performances aren't too bad. Not necessarily recommended, but there's no reason to run away from it screaming.
November 16, 2011
A derivative rip-off combination of Saw, Cube, Battle Royale, etc. that generates as much suspense as a bowl of Cheerios. A mostly boring piece of crap that tries to pull off a twist ending, Breathing Room is a lame, boring, and forgettable piece of horror cinema--in fact, I think I've pretty much forgotten it already....
Very similar to the SAW movies, but this one concentrates on the dilemma of being held in small group captivity in a homicidal situation. This had the feeling of a play adapted to film, and most of the essence was in the dialogue. Unfortunately, the characters were unsophisticated, not fully developed, not very interesting, and not very likable. This is one of those movies with an ambiguous end, as the plot is mainly in the situation of being held captive in an elaborate game by a murderer, than in the explanation for the circumstances.
Behold the personification of MEH. I didn't like it, didn't dislike it - the movie was just kinda ok. I'm usually a big fan of the 'throw people who don't know each other into a closed environment to solve a mystery' genre. It just didn't work for me here though. Quite possibly because, going by the ending, I'm not sure the writers really had an idea for the movie past that. Solving a mystery is only interesting if the payoff isn't pointless enough to taint the rest of the story.
Very similar to the SAW movies, but this one concentrates on the dilemma of being held in small group captivity in a homicidal situation. This had the feeling of a play adapted to film, and most of the essence was in the dialogue. Unfortunately, the characters were unsophisticated, not fully developed, not very interesting, and not very likable. This is one of those movies with an ambiguous end, as the plot concept hinges on the dilemma of being held captive in an elaborate game by a murderer, rather than in the explanation for the circumstances. As such, I think it could have been more exploratory and deeper.